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Real-Time Sync Engine

COLLABORATION INFRASTRUCTURE

A native and server-side synchronization engine coordinates collaborative editing through semantic commands, deterministic state, reconnect behavior, and recovery.

Evidence statusImplemented system

01

The operational problem

Concurrent and offline editing require more than live transport: changes must merge deterministically, survive interruption, replay safely, and remain recoverable over time.

02

The system response

We developed the collaboration engine across native Swift, a Rust CRDT layer, authenticated WebSockets, and durable PostgreSQL persistence.

03

Operational impact

The workspace supports synchronized editing, history, migration, reconnect, and recovery through one coherent architecture.

COLLABORATION INFRASTRUCTURE

Implemented scope

21Real-Time Sync Engine
  1. 01

    Native Rust CRDT engine

  2. 02

    Authenticated WebSocket synchronization

  3. 03

    Durable command, checkpoint, migration, and recovery layers

04

Technical foundation

SwiftRustAutomerge CRDTWebSocketsAxumPostgreSQLGoogle Cloud Run

05

Implementation notes

Claims on this page describe implemented scope at a high level. Private interfaces and live operational data are not published.

Related services

Systems integrationProduct and platform developmentSystem modernization and recovery

Operational impact

Complex native collaboration rests on explicit state and recovery behavior rather than optimistic real-time updates alone.

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